STEP 16: If the spaceship collides with an astronaut, let's remove the astronaut from the stage.
- In GRAPHICS, go to and drop Remove Sprite inside the if statement.
- Change the variable argument in .remove_sprite() to hit_sprite.
The .remove_sprite() command is indented twice. It should have a green and a yellow block ········
Remember, hit_sprite refers to the sprite that is hit: in this conditional, astro!
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